The game is full of shortcuts that you can take to complete levels faster. So while some of them are not necessarily intended, I thought it was cool to leave them in the game for players to discover. :)
This game is really awesome! I enjoyed playing it. The puzzle and the level design of this game are a bit weird which makes it interesting to play. The mechanics feel good but definitely, you should polish it more to feel tactile and intuitive. The overall visuals and the presentation of the game are quite good too. Undoubtedly, a great game to pass time and enjoy. Well done!
I and my team would love to check out more such awesome games from you ahead of time! Added you to our future checking list.
I’ve been thinking about adding some cayote time but I’m unsure as I like how precise the player has to be with their movement. Either way I’ll probably end up updating the game to add some polish at some point.
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Noice i got them all
AMANZING!!! I really liked everything. The simple style suites the theme. I love the little square animation.
19 blocks in 28min
"Me saw a glitch aka you created instance of block and block appeared twice. Nice game though". my friend.
Great game! BTW you can jump over the wall in level 6.
Thanks!
The game is full of shortcuts that you can take to complete levels faster. So while some of them are not necessarily intended, I thought it was cool to leave them in the game for players to discover. :)
Best game ever
If only you were better at it… ;)
03:13 with all coins bitch
This game is really awesome! I enjoyed playing it. The puzzle and the level design of this game are a bit weird which makes it interesting to play. The mechanics feel good but definitely, you should polish it more to feel tactile and intuitive. The overall visuals and the presentation of the game are quite good too. Undoubtedly, a great game to pass time and enjoy. Well done!
I and my team would love to check out more such awesome games from you ahead of time! Added you to our future checking list.
Thanks for the feedback :)
I’ve been thinking about adding some cayote time but I’m unsure as I like how precise the player has to be with their movement. Either way I’ll probably end up updating the game to add some polish at some point.
That sounds great! Looking forward to an updated build ahead of time.